GRAVITY SKETCH PRESENTS

30+ SPEAKERS

REGISTER FOR FREE

DEMOCRATIZING 3D DESIGN

GRAVITY SKETCH PRESENTS

30+ SPEAKERS

REGISTER FOR FREE

DEMOCRATIZING 3D DESIGN

GRAVITY SKETCH PRESENTS

30+ SPEAKERS

REGISTER FOR FREE

DEMOCRATIZING 3D DESIGN

GRAVITY SKETCH PRESENTS

30+ SPEAKERS

REGISTER FOR FREE

DEMOCRATIZING 3D DESIGN

GRAVITY SKETCH PRESENTS

30+ SPEAKERS

REGISTER FOR FREE

DEMOCRATIZING 3D DESIGN

Gravity Sketch

Daniel Thomas

Daniel Thomas, CTO at Gravity Sketch, leads a product team of engineers and designers to create a product that empowers creative workflows with 3D tools. Daniel is continuously building the Gravity Sketch UX philosophy through working directly with the users and understanding how designers move, work and think while going through a creative process. His background in Physics has propelled Gravity Sketch forward due to the deep tech hidden behind the geometry created in the tool, making it the most powerful workflow-oriented VR tool available.

Think in 3D, Create in 3D

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